Wednesday, March 26, 2014

Weekly Reflection #8

Just as I'd said last week, this week I actually don't have anything to blog about. Chapter 8 stressed the importance of using flow charts to plan out your game. Hangman was used as an example because hangman, although very simple, it is very complex when learning to program the game.

Although part of me feels like this was a waste of a chapter(like I could have googled being more efficient with programming), I do also feel it will be very beneficial later when I do actually build up and work on a project. Being a visual learner, it might not be a bad idea to use flow charts, instead of jumping into the code then being lost later, I could go back to my chart so I know what I need to do, and in what order.

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